![]() I guess Ive learned that Zbrush is now for serious modelers only. Thanks for taking time everyone to respond. Well I'll stop raging on the Zbrush licensing structure now, and go download Sculptris and Mudbox. What if they could get 10 pro customers at $800, and 10 hobbyist at $100? I'm not sure how the demand curve for Zbrush shakes out, but I would think it would be advantageous for them to move more copies. Maybe they get 10 pro customers and 1 hobbyist at $800. I would imagine that past initial development, the only additional overhead to selling more software copies would be customer support. Obviously things like guitars and camera gear cost money to manufacture and retail. From my limited understanding, when you buy a license, you just gain the right to use that program. ![]() I don't know if the comparison to physical goods works well with software licensing. Id pay $15-20 to rent Zbrush for a month to work on a personal art project. I know everyone here hates the cloud', but there has to be a market for rental licenses as well. ![]() Its still a shame that Zbrush isnt as accessible as it used to be. I did enter my school info, but they really don't seem to be picky about it. I've had Maya 2012 for two years now, and I think can grab the 2013 version when the 2012 runs out. It looks like you can get another license when a new version comes out.
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